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Rare Founder Tim Stamper Reveals Development Material from Project Dream and Other Lost Treasures of N64

Tim Stamper, founder of Rare and expert in the field of gaming, has recently shared some development materials from the early days of Rare Studios. He revealed them in a series of short video clips posted on Twitter. These clips showcase canceled projects or games that would have survived in other iterations, such as Dream 64 and Twelve Tales: Conker 64.

Stamper took to Twitter to showcase some of the old development cartridges, posting footage of unseen N64 titles. In the series of posts, Stamper shared an image labeled as Dream 64 and Banjo-Kazooie featuring Captain Blackeye, a pirate who later appeared in the Banjo games. The image shows an SNES and an N64, with the latter holding a programming cartridge labeled “Newest Version of Dream 64” from November 21, 1996.

“So it’s true,” Stamper wrote. “Dream 64 still exists…!”

Stamper also added a 15-second peak into Dream, which he noted was “probably intended for Nintendo Shoshinkai 1996.” This clip again features Captain Blackeye, whose voices reference Stamper’s earlier tweet, “so it’s true, Nintendo 64 treasure still exists.” This version was likely intended for the Nintendo Shoshinkai show in 1996.

The Rare founder also shared a clip introducing Twelve Tales: Conker 64, which debuted alongside Banjo at the same E3 show in Atlanta. Twelve Tales would go on to be another canceled project, and Rare’s fiery squirrel would see its first N64 release as Conker’s Bad Fur Day instead. Stamper’s clip shows another development cartridge and a 48-second sequence of Conker and enemies resembling acorns.

There is also a brief look at the Battletoads character design documents. Another Stamper clip shows him browsing a “character design guide” for the beat’em-up series. While the graphics and descriptions of Battletoads are a cool little treat, things lurking in the background seem equally neat. When Stamper’s video begins, you can see a room filled with binders, likely all related to his game projects. Tim and his brother Chris Stamper remained at Rare until 2007, so it’s unclear what treasures have been accumulated in this archive.

Source: IGN.